Game Design | Game Setting| Storyboard
2017/03-2017/05
Project Description: This game is a crossword puzzle designated to be played on a head-mounted device and based on, locative media and visual markers technologies. The questions for the puzzle consist of two types. One is direct questions, those whose questions are shown in the puzzle sheet (refer to questions highlighted fig.1) and their answers could be found in the locations marked in the map of Wander Anywhere (WA) The other type is indirect questions (refer to the rest of questions in fig.1), of which questions only can be shown in webpages after the player finds the visual markers (i.e. Artcodes) and scan them via Artcodes App. The game finishes when the player completes the crossword puzzle by solving all the questions.
Involved Technology: Visual marker and locative media.
项目描述:该项目是一个基于定位媒体、视觉标记和混合虚拟现实等技术的填字游戏设计。
填字游戏的问题包括两种类型:一种是直接问题,那些问题显示在拼图上的问题(参见图2高亮显示的问题),他们的答案可以在Wander Anywhere地图上标记的位置附近找到答案。
另一种类型是间接问题(参见至图2中的其余问题),对于这些问题,玩家需要找到视觉标记(即Artcodes)并通过Artcodes App扫描后才问题能显示在网页中。玩家解决所有问题完成填字游戏时,游戏结束。
涉及的技术:视觉标记、定位媒体。

Fig 1. Roadmap of this locative media based game

Fig 2. Crossword puzzle sheet

Fig 3. Using the ideation cards for inspiring at the design stage

Fig 4. Artcodes and associated questions

Fig 5. Storyboard illustrating the process that a player completes the game.

Fig 6. Screen sketches

Fig 7. User flows based on head mounted device